Simulations and interactive equations |
Chapter 1 - Science of Physics |
Simulations |
ErgoBot in encoder signal mode |
6 |
ErgoBot in ticker tape chart mode |
6 |
Real-time graphs of motion with the ErgoBot |
6 |
Electronic keyboard |
8 |
RGB color interactive simulation |
22 |
Solar power simulation using an array of photovoltaic cells |
29 |
Interactive equations |
Chapter 2 - Physical Quantities and Measurement |
Simulations |
Data graphing tool |
57 |
Solve the distance equation for time |
60 |
Solve the equation v=d/t for time |
60 |
Solve the position equation for initial velocity |
60 |
Interactive equations |
Density |
43 |
Surface area and volume of geometrical solids |
43 |
Scientific notation |
45 |
Converting time from mixed units |
46 |
Converting units for length, mass, or time |
54 |
Chapter 3 - Position and Velocity |
Simulations |
Position and displacement in one dimension |
70 |
Displacement and position in two dimensions |
71 |
Displacement in one dimension |
73 |
Displacement in two dimensions |
73 |
Solve the velocity equation for Δt |
79 |
Move ErgoBot by hand to match target velocity |
84 |
Velocity, position, and time (basic version) |
84 |
Velocity, position, and time (more advanced version) |
84 |
Interactive equations |
Speed calculator |
76 |
Velocity calculator |
76 |
Average velocity calculator |
82 |
Position for constant velocity |
83 |
Chapter 4 - Acceleration |
Simulations |
ErgoBot in ticker tape chart mode |
111 |
Graphing tool |
111 |
Real-time graphs of motion with the ErgoBot |
111 |
Acceleration (basic version) |
114 |
Acceleration (more advanced version) |
114 |
Timer utility |
114 |
Interactive equations |
Acceleration calculator |
106 |
Velocity in accelerated motion |
112 |
Position in accelerated motion |
113 |
Chapter 5 - Forces and Newton’s Laws |
Simulations |
Newton's second law (basic version) |
144 |
Newton's second law (more advanced version) |
144 |
Stopwatch utility |
155 |
Interactive equations |
Weight calculator |
133 |
Newton's second law calculator |
141 |
Hooke's law calculator |
147 |
Chapter 6 - Motion in Two and Three Dimensions |
Simulations |
Displacements and navigation in two dimensions |
178 |
Race course simulation |
178 |
Maximizing distance with projectile motion |
186 |
Projectile motion to hit a target |
186 |
Real-time graphs of motion with the ErgoBot |
190 |
Motion down an inclined plane |
193 |
Interactive equations |
Vector components |
171 |
Finding angle from vector components |
173 |
Finding magnitude from vector components |
173 |
Acceleration down a ramp |
191 |
Acceleration down a ramp in ramp coordinates |
192 |
Chapter 7 - Circular Motion |
Simulations |
Circular motion |
208 |
Orbits of Solar System objects |
217 |
Extrasolar planets |
219 |
Interactive equations |
Angular velocity |
206 |
Linear velocity and angular velocity |
207 |
Centripetal acceleration |
209 |
Centripetal force |
209 |
Law of universal gravitation calculator |
214 |
Chapter 8 - Static Equilibrium and Torque |
Simulations |
Static equilibrium for a lever |
239 |
Static equilibrium for a simply supported beam |
239 |
Strength and structures |
246 |
Interactive equations |
Torque calculator |
236 |
Rotational equilibrium for a see-saw |
238 |
Chapter 9 - Work and Energy |
Simulations |
Data graphing tool |
260 |
Real-time graphs of motion with the ErgoBot |
260 |
Interactive equations |
Work equation calculator |
255 |
Kinetic energy equation |
256 |
Gravitational potential energy |
257 |
Elastic potential energy equation |
259 |
Power equation calculator
|
263 |
Electric power equation
|
264 |
Chapter 10 - Conservation of Energy |
Simulations |
Motion down an inclined plane |
283 |
Real-time graphs of motion with the ErgoBot |
295 |
Interactive equations |
Conservation of kinetic and gravitational potential energy |
281 |
Conservation of kinetic and potential energy |
288 |
Efficiency |
294 |
Chapter 11 - Momentum and Collisions |
Simulations |
Spring-loaded carts |
314 |
Elastic collisions between two balls |
320 |
Perfectly inelastic collisions between two balls |
320 |
Interactive equations |
Momentum calculator |
306 |
Impulse is the product of force and time applied |
308 |
Impulse is the change in momentum |
309 |
Conservation of momentum in collisions |
319 |
Chapter 12 - Machines |
Simulations |
Wind power design simulation |
355 |
Interactive equations |
Mechanical advantage |
333 |
Mechanical advantage of a lever |
335 |
Efficiency and work |
341 |
Ideal mechanical advantage |
341 |
Mechanical advantage of a wheel and axle |
342 |
Gear ratio |
343 |
Mechanical advantage of two gears |
343 |
Chapter 13 - Angular Momentum |
Simulations |
Stopwatch and timer utility |
369 |
Interactive equations |
Angular momentum |
367 |
Moment of inertia and angular momentum |
368 |
Chapter 14 - Harmonic Motion |
Simulations |
Stopwatch utility |
391 |
Oscillating spring |
395 |
Stopwatch and timer utility |
402 |
Interactive equations |
Frequency and period equation
|
390 |
Chapter 15 - Waves |
Simulations |
Waves |
411 |
Wave interactions |
419 |
Standing waves on a vibrating string |
430 |
Interactive equations |
Speed, wavelength, and frequency of a wave |
413 |
Chapter 16 - Sound |
Simulations |
Sound waves and the keyboard |
441 |
Doppler effect simulation |
447 |
Seeing and hearing sound waves |
449 |
Create sound with more than one frequency |
453 |
Spectrum analyzer for sound with more than one frequency |
453 |
Create sound with multiple frequencies |
456 |
Interactive equations |
Speed of sound |
445 |
Chapter 17 - Electricity and Circuits |
Simulations |
Interactive equations |
Ohm’s law
|
480 |
Ohm's law in voltage drop form |
487 |
Series resistance equation calculator |
488 |
Adding resistances in parallel |
490 |
Electrical power |
494 |
Electrical power
|
496 |
Chapter 18 - Electric and Magnetic Fields |
Simulations |
Magnetic field of Earth and a bar magnet |
516 |
Electric field around charged objects |
528 |
Interactive equations |
Coulomb's law equation calculator |
524 |
Chapter 19 - Electromagnetism |
Simulations |
Electric motor simulation |
552 |
Interactive equations |
Chapter 20 - Light and Reflection |
Simulations |
Images in concave spherical mirrors |
598 |
Images in convex spherical mirrors |
598 |
Interactive equations |
Intensity of light |
581 |
Magnification |
587 |
Law of reflection |
592 |
Chapter 21 - Refraction and Lenses |
Simulations |
Forming images with a convex lens |
616 |
Compound optics |
622 |
Model corrective lenses using the compound optics simulation |
624 |
Interactive equations |
Snell's law |
607 |
Snell's law of refraction |
608 |
Critical angle for internal reflection |
609 |
Thin lens formula |
617 |
Magnification from object and image distances |
618 |
Model the lens in the human eye using the thin lens formula |
623 |
Chapter 22 - Electromagnetic Radiation |
Simulations |
Color, frequency, and wavelength of light |
634 |
Photoelectric effect interactive simulation |
651 |
Interactive equations |
Speed, frequency, and wavelength of light |
633 |
Index of refraction and the speed of light |
638 |
Electromagnetic spectrum |
641 |
Wavelength and speed of light in different media |
641 |
Photon energy calculator |
649 |
Photoelectric effect and work function |
650 |
Chapter 23 - Properties of Matter |
Simulations |
Phases of matter simulation |
668 |
Ideal gas simulation for a piston |
676 |
Interactive equations |
Celsius and Fahrenheit conversion |
665 |
Converting between temperatures in kelvin and degrees Celsius |
665 |
Thermal energy per atom |
666 |
Specific heat equation
|
670 |
Pressure |
673 |
Ideal gas law for moles |
675 |
Ideal gas law for particles |
675 |
Density |
677 |
Hydrostatic pressure |
677 |
Chapter 24 - Heat Transfer |
Simulations |
Heat transfer for the walls of a house |
704 |
Interactive equations |
Chapter 25 - Thermodynamics |
Simulations |
Heat engines |
744 |
Interactive equations |
Chapter 26 - Quantum Physics and the Atom |
Simulations |
Rutherford scattering interactive simulation |
755 |
Energy levels of the hydrogen atom |
766 |
Interactive equations |
Atomic mass number and isotope calculator |
758 |
Chapter 27 - Nuclear Physics |
Simulations |
Interactive simulation of nuclear reactor control |
811 |
Interactive equations |
Mass-energy equivalence calculator |
793 |
Decay rate equation |
802 |